Box2D - Complex Shapes
This video covers how to create shapes beyond rectangles and circles in Box2D using PolygonShape and by attaching multiple shapes to one body.
Nature of Code, first edition.
Processing examples for NOC book.
A 2D Physics Engine for Games
Github repo for JBox2d, which is a Java port of the C++ physics engines LiquidFun and Box2d.
- Editing
by Mathieu Blanchette
- Animations
by Jason Heglund