Box2D - Static Bodies and Chain Shapes in Box2D
This video covers things that don't move in Box2D.
Nature of Code, first edition.
Processing examples for NOC book.
A 2D Physics Engine for Games
Github repo for JBox2d, which is a Java port of the C++ physics engines LiquidFun and Box2d.
- Editing
by Mathieu Blanchette
- Animations
by Jason Heglund