This challenge uses the pre-trained SketchRNN machine learning model (available with the ml5.js library) to create a p5.js sketch that finishes a person's drawing.
- ml5 page with documentation and supporting material. 
- Webpage where you can try out the magenta game. 
- Wikipedia page with background and references about the Ramer-Douglas-Peucker algorithm. 
- Technical article about the development of SketchRNN. 
- Google webpage with Quick, Draw! game. 
- Blog post about Recurrent Neural Networks & LSTMs. 
- Live Stream with Interactive Drawing with SketchRNN 
- Editingby Mathieu Blanchette 
- Animationsby Jason Heglund 
