This challenge uses the pre-trained SketchRNN machine learning model (available with the ml5.js library) to create a p5.js sketch that finishes a person's drawing.
ml5 page with documentation and supporting material.
Webpage where you can try out the magenta game.
Wikipedia page with background and references about the Ramer-Douglas-Peucker algorithm.
Technical article about the development of SketchRNN.
Google webpage with Quick, Draw! game.
Blog post about Recurrent Neural Networks & LSTMs.
Live Stream with Interactive Drawing with SketchRNN
- Editing
by Mathieu Blanchette
- Animations
by Jason Heglund