Challenges

Featured Challenge:
#51 — A* Pathfinding Algorithm

In this multi-part coding challenge, I attempt an implementation of the A* Pathfinding Algorithm to find the optimal path between two points in a 2D grid.

jan 16, 2017

A* Pathfinding Algorithm

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ml5.js

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In this challenge, I demonstrate the entire process of training and deploying a machine learning classification model in JavaScript – data collection, model training, and prediction!

Shape Classifier Neural Network with ml5.js

This challenge uses the pre-trained SketchRNN machine learning model (available with the ml5.js library) to create a p5.js sketch that finishes a person's drawing.

Interactive Drawing with SketchRNN

In this challenge, I attempt to create a Ukulele tuner in JavaScript using p5.js, ml5.js and the pre-trained machine learning model CREPE: A Convolutional REpresentation for Pitch Estimation. Can you make one with a more elegant and creative interface?

Ukulele Tuner with Machine Learning

In this challenge, I attempt to make my own version of Google’s Dinosaur Game (T-Rex run!) with a unique twist – controlling the dinosaur (unicorn, in this case) with a machine learning Speech Commands model!

Chrome Dinosaur Game