#102 — 2D Water Ripple
In this coding challenge, I attempt to simulate 2D water ripples using Processing (Java).
This article describes the algorithm to create a simulation of water ripples on a surface.
Webpage with documentation and references for Processing.
This video introduces the concepts and algorithms behind Cellular Automata.
Livestream #135: @2:06:10 - 2D water ripples challenge
- Editing
by Mathieu Blanchette
- Animations
by Jason Heglund