Featured Challenge: #51 — A* Pathfinding Algorithm
In this multi-part coding challenge, I attempt an implementation of the A* Pathfinding Algorithm to find the optimal path between two points in a 2D grid.
Let's make a slide puzzle in p5.js together! We'll be using images, nested loops, and arrays, and by the end of our journey, we'll have a fully playable game!
In this video, I follow Mike Ash’s guide to Fluid Simulation and port Jos Stam’s "Real-Time Fluid Dynamics for Games" algorithm and code in Processing (Java).
In this coding challenge, I use a collection of Obama Administration’s facebook images to create a “photo mosaic” of President Obama with Processing (Java).
In this coding challenge, I implement “Pixel Sorting” in Processing (Java). Using a “selection sort” algorithm, I sort the pixels of an image by brightness and hue.