It's Genuary 2024! Watch as I attempt to build a falling sand simulation in p5.js using a grid of pixels and simple rules.
A month of generative art in January
A world of sand, water, fire and smoke made out of pixels
Tutorial about making the same kind of simulation with p5.js by Jason McGhee
A book about simulating the natural world with physics simulations
A Game built on top of the Falling Everything engine
My previous coding challenge about cellular automata.
My coding challenge about John Conway's Game of Life.
- Editing
by Mathieu Blanchette
- Animations
by Jason Heglund