Featured Challenge: #51 β A* Pathfinding Algorithm
In this multi-part coding challenge, I attempt an implementation of the A* Pathfinding Algorithm to find the optimal path between two points in a 2D grid.
In this video, I follow Mike Ashβs guide to Fluid Simulation and port Jos Stamβs "Real-Time Fluid Dynamics for Games" algorithm and code in Processing (Java).
In this coding challenge, I implement the Discrete Fourier Transform algorithm in JavaScript and render a drawing using epicycles derived from the transform.
In this holiday coding challenge, I create a "Brownian Tree Snowflake" in Processing (Java). This video was recorded as part of a fundraiser for the Processing Foundation.
In this multi-part coding challenge, I take a closer look at the Quick, Draw! dataset and create a simple node API to "replay" drawings of rainbows and cats using p5.js.
In part 1 of this coding challenge, I create a node.js Mastodon bot that posts images (fractal trees) generated with Processing code. In part 2, I revise the node.js Mastodon bot to post images (fractal trees) in response to user mentions.
Yes, sorting numbers can be fun! In this challenge I attempt to implement the "bubble sort" algorithm in Processing (Java) and visualize the process itself with animated lines.
Can I draw and rotate a 3D cube using Processing's 2D renderer with just some math?!?! Yes! Watch to learn more about rotation and projection matrices along with perspective and orthographic projection!
In this coding challenge, I visualize the RecamΓ‘nβs number sequence using the p5.js library and go on to generate a series of musical tones using p5.js sound.
In yet another βPi Dayβ coding challenge, I attempt to generate a pdf βBook of Piβ with the first 10 million digits of Pi mapped to color. Processing (Java) is used for this project.