#18 — 3D Fractal Trees
In this coding challenge, I'm building on top of the Space Colonization video and creating a 3D Fractal Tree, using the same algorithm, in Processing.
Website with documentation and resources about algorithmic botony.
Academic paper by Adam Runions, Brendan Lane, and Przemyslaw Prusinkiewicz about the Space Colonization Algorithm.
This class focuses on the programming strategies and techniques behind computer simulations of natural systems.
This side track explores patterns found in nature. We'll cover how to simulate growing plants, flowers, and trees in p5.js and Processing.
Live Stream with GitHub Pages, 3D Fractal Trees and Superellipse
- Editing
by Mathieu Blanchette
- Animations
by Jason Heglund