#146 — Rendering Ray Casting

Languages

p5.js

Topics

ray casting,games,

Building off of the previous coding challenge (2D Ray Casting) I attempt to make my own version the original Wolfenstein 3D Raycasting engine and visualize the "field of view" of the moving particle.

  • Editing

    by Mathieu Blanchette

  • Animations

    by Jason Heglund

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