#146 — Rendering Ray Casting
Building off of the previous coding challenge (2D Ray Casting) I attempt to make my own version the original Wolfenstein 3D Raycasting engine and visualize the "field of view" of the moving particle.
This video implements a 3D engine using nothing but ASCII at the Windows Command Prompt.
A course that teaches how to create a complete raycasting engine from scratch.
A computer graphics tutorial on raycasting.
Live stream with ray-casting-2d and rendering ray-casting.
- Editing
by Mathieu Blanchette
- Animations
by Jason Heglund