The Dragon Curve fractal is created by repeatedly folding a strip of paper in half, then unfolding it to form a curve. In this challenge, I attempt to code an animation of the Dragon Curve forming with p5.js in JavaScript.
Building off of the previous coding challenge (2D Ray Casting) I attempt to make my own version the original Wolfenstein 3D Raycasting engine and visualize the "field of view" of the moving particle.
In this video, I implement a basic ray casting engine with line segment "surfaces" and vector "rays." The result simulates a light source casting shadows in a 2D canvas.