createGraphics() as WebGL Texture
In this video about p5.js and WebGL, I discuss how a graphics context created with createGraphics() can be applied as a texture to 3D geometry. This is especially useful for rendering text in 3D.
Tutorial on getting started in WebGL
Documentation for all p5.js functions
Tutorial on CreateGRaphics
- Editing
by Mathieu Blanchette
- Animations
by Jason Heglund