Light and Material

In this video, I investigate lights and materials in the p5.js WebGL 3D renderer. Functions covered are: ambientMaterial(), normalMaterial(), fill(), ambientLight(), directionalLight(), and pointLight(). Use can also now use lights(), which places an ambient and directional lig ...

  • Editing

    by Mathieu Blanchette

  • Animations

    by Jason Heglund

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