Light and Material
In this video, I investigate lights and materials in the p5.js WebGL 3D renderer. Functions covered are: ambientMaterial(), normalMaterial(), fill(), ambientLight(), directionalLight(), and pointLight(). Use can also now use lights(), which places an ambient and directional lig ...
Tutorial on getting started in WebGL
Documentation for all p5.js functions
- Editing
by Mathieu Blanchette
- Animations
by Jason Heglund