#64 — Kinematics
- Kinematics - Part 1This sketch demonstrates how to implement forward kinematics.
- Kinematics - Part 2This sketch demonstrates how to implement inverse kinematics.
- Kinematics - Part 3This sketch shows to to fix the segments to a base.
- Kinematics - Part 4This sketch refactors the code to create an array of "tentacles".
In this multi-part coding challenge, I demonstrate how to implement kinematics in Processing (Java).
Wikipedia page with information and resources about kinematics.
Tutorial from The Nature of Code on Polar Coordinates and Trigonometry.
Cute and swift little pink fishes float around your desktop in this entertainingly interactive and smoothly animated wallpaper.
Youtube channel for Coding Math
Live Stream with Forward and Inverse Kinematics
Live Stream with More Inverse Kinematics + Texturing Cloth SimulationGenerator
- Editing
by Mathieu Blanchette
- Animations
by Jason Heglund