These video lessons accompany Chapter 3 (Oscillation) from The Nature of Code book.
Angles and Angular Motion01 Aug 2015
This video describes how angles work in Processing and how you can model the angular motion of a shape.
Trigonometry and Polar Coordinates01 Aug 2015
This video describes the basics of trigonometry and how to use polar coordinates in Processing.
Simple Harmonic Motion01 Aug 2015
This video covers oscillating motion in Processing through the use of sine and cosine.
Pendulum Simulation01 Aug 2015
This video demonstrates a simple spring force simulation using Hooke’s law.
Springs01 Aug 2015