Featured Challenge: #51 — A* Pathfinding Algorithm
In this multi-part coding challenge, I attempt an implementation of the A* Pathfinding Algorithm to find the optimal path between two points in a 2D grid.
In this multi-part coding challenge, I take a closer look at the Quick, Draw! dataset and create a simple node API to "replay" drawings of rainbows and cats using p5.js.
In part 1 of this coding challenge, I create a node.js Mastodon bot that posts images (fractal trees) generated with Processing code. In part 2, I revise the node.js Mastodon bot to post images (fractal trees) in response to user mentions.