Challenges

Featured Challenge:
#154 — Tic Tac Toe AI with Minimax Algorithm

In this challenge I take the Tic Tac Toe game from coding challenge #149 and add an AI opponent for a human player by implenenting the Minimax algorithm.

dec 11, 2019

Tic Tac Toe AI with Minimax Algorithm

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Toxiclibs

Embark on a squishy adventure as I attempt to create a soft body physics simulation for a character with toxiclibs.js and p5.js!

Soft Body Character

In this two part challenge, I cover beginShape(), endShape(), and texture(), TRIANGLE_STRIP, QUAD_STRIP, and more. I combine these geometry functions with the Toxiclibs physics library to simulate a waving flag (with a unikitty image texture!)

Texturing Cloth Simulation

Boing! Using some particles and some springs with the Toxiclibs physics library, I create a 3D cloth simulation in Processing. Toxiclibs can now be downloaded from Processing's library manager.

3D Cloth with Toxiclibs