All aboard as I attempt to simulate the artistic process of paper marbling. The algorithm is based on the paper 'Mathematical Marbling' by S. Lu, A. Jaffer, X. Jin, H. Zhao, and X. Mao. The code is written in JavaScript using the p5.js library.
In part 3 of this coding challenge, using Processing, I add textures to the 3D objects created in part 2. The PShape class and createShape() functions are covered.