Featured Challenge: #154 — Tic Tac Toe AI with Minimax Algorithm
In this challenge I take the Tic Tac Toe game from coding challenge #149 and add an AI opponent for a human player by implenenting the Minimax algorithm.
In part 3 of this coding challenge, using Processing, I add textures to the 3D objects created in part 2. The PShape class and createShape() functions are covered.