Challenges

Featured Challenge:
#51 — A* Pathfinding Algorithm

In this multi-part coding challenge, I attempt an implementation of the A* Pathfinding Algorithm to find the optimal path between two points in a 2D grid.

jan 16, 2017

A* Pathfinding Algorithm

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sandpile model

It's Genuary 2024! Watch as I attempt to build a falling sand simulation in p5.js using a grid of pixels and simple rules.

Falling Sand

In this coding challenge, inspired by Numberphile I visualize "sandpiles" with Processing (Java).

Sandpiles