Challenges

Featured Challenge:
#51 — A* Pathfinding Algorithm

In this multi-part coding challenge, I attempt an implementation of the A* Pathfinding Algorithm to find the optimal path between two points in a 2D grid.

jan 16, 2017

A* Pathfinding Algorithm

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rotation matrix

Can I build an interactive 3D Rubik's cube in Processing? Yes! Someday I hope to return to this project and add an AI solver!

Rubik's Cube

Can I draw and rotate a 3D cube using Processing's 2D renderer with just some math?!?! Yes! Watch to learn more about rotation and projection matrices along with perspective and orthographic projection!

3D Rendering with Rotation and Projection