Challenges

Featured Challenge:
#51 — A* Pathfinding Algorithm

In this multi-part coding challenge, I attempt an implementation of the A* Pathfinding Algorithm to find the optimal path between two points in a 2D grid.

jan 16, 2017

A* Pathfinding Algorithm

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projection matrix

Can I draw and rotate a 3D cube using Processing's 2D renderer with just some math?!?! Yes! Watch to learn more about rotation and projection matrices along with perspective and orthographic projection!

3D Rendering with Rotation and Projection