Featured Challenge: #154 — Tic Tac Toe AI with Minimax Algorithm
In this challenge I take the Tic Tac Toe game from coding challenge #149 and add an AI opponent for a human player by implenenting the Minimax algorithm.
In this coding challenge, I implement a "Poisson-disc Sampling" algorithm to evenly (but randomly) distribute a set of seed points throughout a canvas. The algorithm is implemented in JavaScript using p5.js.