π#136 β Polar Noise LoopsIn this multi-part coding challenge I show how to use a noise field and polar coordinates to create a perfect GIF loop.feb 25, 2019feb 25, 2019
π#103 β Fire EffectIn this coding challenge, I implement a pixel-based βfireβ algorithm using Processing (Java).may 14, 2018may 14, 2018
π#88 β SnowfallLet's attempt to create a snowfall simulation using p5.js, sprite sheets and Perlin noise wind!dec 25, 2017dec 25, 2017
π#60 β Butterfly GeneratorInspired by Everest Pipkinβs Moth Generator, I use trigonometry and perlin noise to procedurally generate butterfly wing designs with p5.js.feb 27, 2017feb 27, 2017
π#36 β Blobby!In this coding challenge, I simulate a blob-like shape with wobbly edges using beginShape(), endShape(), polar coordinates, and perlin noise.sep 02, 2016sep 02, 2016
π#24 β Perlin Noise Flow FieldIn this coding challenge, I use Perlin noise to create a two-dimensional flow field with the p5.js library.jun 27, 2016jun 27, 2016
π#11 β 3D Terrain Generation with Perlin NoiseLet's fly to new heights with a 3D terrain coding challenge! Using Perlin Noise and beginShape() + endShape() with triangle strips, I'll guide you through visualizing a 3D procedural terrain in Processing.may 04, 2016may 04, 2016