Featured Challenge: #154 — Tic Tac Toe AI with Minimax Algorithm
In this challenge I take the Tic Tac Toe game from coding challenge #149 and add an AI opponent for a human player by implenenting the Minimax algorithm.
In this coding challenge, I explore the generative algorithm "Diffusion-Limited Aggregation". The pattern is generated from random walkers clustering around a seed (or set of seed) point(s).