Challenges

Featured Challenge:
#51 — A* Pathfinding Algorithm

In this multi-part coding challenge, I attempt an implementation of the A* Pathfinding Algorithm to find the optimal path between two points in a 2D grid.

jan 16, 2017

A* Pathfinding Algorithm

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particle system

Boing! Time to simulate a spring force! This challenge fits into chapters 2 and 3 of the Nature of Code and demonstrates how to simulate the oscillating motion of a spring using vectors and forces.

Spring Forces

In this coding challenge, I explore the concept of a simple particle system and attempt to create a smoke effect with the p5.js library.

Simple Particle System

In this 4th of July themed coding challenge, I build an HTML5 canvas fireworks simulation from scratch using the p5.js JavaScript library. I also show how to use Processing to create 3D Fireworks.

Fireworks