Featured Challenge: #51 — A* Pathfinding Algorithm
In this multi-part coding challenge, I attempt an implementation of the A* Pathfinding Algorithm to find the optimal path between two points in a 2D grid.
Coding in the Cabana is a series where I attempt challenges from my garden cabana in Brooklyn, NY. In this episode, I animate the path of the classic "space filling curve" known as the Hilbert Curve.