Challenges

Featured Challenge:
#51 — A* Pathfinding Algorithm

In this multi-part coding challenge, I attempt an implementation of the A* Pathfinding Algorithm to find the optimal path between two points in a 2D grid.

jan 16, 2017

A* Pathfinding Algorithm

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Flappy Bird game

In this challenge, I use my JavaScript neural network library and a genetic algorithm to train an agent to play Flappy Bird.

Neuroevolution Flappy Bird

Sure, flappy bird is fun, but what happens if we take away the button and control the bird with clapping! Yes, it's time for Clappy Bird!

Clappy Bird

It's time to attempt to build a Flappy Bird clone in JavaScript with the p5.js!

Flappy Bird