Challenges

Featured Challenge:
#154 — Tic Tac Toe AI with Minimax Algorithm

In this challenge I take the Tic Tac Toe game from coding challenge #149 and add an AI opponent for a human player by implenenting the Minimax algorithm.

dec 11, 2019

Tic Tac Toe AI with Minimax Algorithm

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3D rendering

Can I draw and rotate a 3D cube using Processing's 2D renderer with just some math?!?! Yes! Watch to learn more about rotation and projection matrices along with perspective and orthographic projection!

3D Rendering with Rotation and Projection

Getting tied up in 3D Knots in Processing is loads of fun! Thank you to Paul Bourke for the helpful reference and formulae!

3D Knots