All aboard as I attempt to simulate the artistic process of paper marbling. The algorithm is based on the paper 'Mathematical Marbling' by S. Lu, A. Jaffer, X. Jin, H. Zhao, and X. Mao. The code is written in JavaScript using the p5.js library.
Can I draw and rotate a 3D cube using Processing's 2D renderer with just some math?!?! Yes! Watch to learn more about rotation and projection matrices along with perspective and orthographic projection!