Watch all the unedited Live Streams!
In this live stream, I make another attempt to discuss backpropagation with gradient descent. I also solve XOR with the new toy neural network library.
In this two-part live stream, I discuss unit testing and continuous integration.
In this live stream, I finish the Snakes & Ladders Coding Challenge and start implementing the game logic for the 2048 video game.
In this live stream, I take a break from neural networks tutorials and attempt to create a simulation of the classic board game Snakes & Ladders.
This live stream is a continuation of neural network series. I attempt to discuss backpropagation, but it mostly goes haywire.
This live stream is a second try at explaining the feedforward algorithm for neural networks.
This live stream continues my series on neural networks: Matrix class improvements and the “feed forward” algorithm. I also attempt a coding challenge on image stippling / dithering.
In this holiday special, I raise funds for the Processing Foundation through music (sung very badly) and code.
In this live session, I continue exploring WEBGL rendering with the p5.js library.
In this live session, I explore the p5.js WEBGL renderer. I cover some fundamentals and attempt a viewer-suggested coding challenge to recreate a classic beesandbombs GIF.
This live session continues my tutorials on Object Oriented Programming with ES6. I also attempt a coding challenge: Conway’s Game of Life with p5.js.
This live session is continues my series on Chrome/Browser Extensions.
This is the continuation of Live Stream #106.1 about Chrome Extensions.
It is finally here! This live stream focuses on Chrome Extensions and bookmarklets.
In this spooooooky (not really) Coding Train Live, I discuss p5.js programming workflows, the ES6 Arrow function, and Golan Levin’s Circle Morphing challenge.
Oh, and I obsess over Frank Lantz’s Universal Paperclips!